我把fight.sff里的血条图片用FF改短了,但是在打斗的时候血条完了人还没死,再打一会才死,怎么样使他判定的数值跟着我的血条长度走?改fight.def的哪里?
比如以下
[Simul Lifebar]
;Player 1
p1.pos = 140,12
p1.bg0.anim = 18
p1.bg0.layerno = 1
p1.bg0.scale = 0.5,0.5
p1.bg0.offset = -140,-12
p1.bg1.spr = 19,0
p1.bg1.layerno = 1
p1.bg1.scale = 0.5,0.5
p1.bg1.offset = -139,-8
p1.mid.spr = 21,0
p1.mid.scale = 0.5,0.5
p1.mid.layerno = 1
p1.mid.offset = -128,3
p1.front.spr = 20,0
p1.front.layerno = 1
p1.front.offset = -128,3
p1.front.scale = 0.5,0.5
p1.range.x = -3,-128
比如以下
[Simul Lifebar]
;Player 1
p1.pos = 140,12
p1.bg0.anim = 18
p1.bg0.layerno = 1
p1.bg0.scale = 0.5,0.5
p1.bg0.offset = -140,-12
p1.bg1.spr = 19,0
p1.bg1.layerno = 1
p1.bg1.scale = 0.5,0.5
p1.bg1.offset = -139,-8
p1.mid.spr = 21,0
p1.mid.scale = 0.5,0.5
p1.mid.layerno = 1
p1.mid.offset = -128,3
p1.front.spr = 20,0
p1.front.layerno = 1
p1.front.offset = -128,3
p1.front.scale = 0.5,0.5
p1.range.x = -3,-128