1、Kboard.press?(key) 同 Input.press?(key)
2、Kboard.repeat?(key) 同 Input.repeat?(key)
3、Kboard.trigger?(key) 同 Input.trigger?(key)
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module Kboard
module_function
@R_Key_Hash = {}
@R_Key_Repeat = {}
GetKeyState = Win32API.new("user32","GetAsyncKeyState",['I'],'I')
def press?(rkey)
return GetKeyState.call(rkey) != 0
end
def repeat?(rkey)
result = GetKeyState.call(rkey)
if result != 0
if @R_Key_Repeat[rkey].nil?
@R_Key_Repeat[rkey] = 0
return true
end
@R_Key_Repeat[rkey] += 1
else
@R_Key_Repeat[rkey] = nil
@R_Key_Hash[rkey] = 0
end
if !@R_Key_Repeat[rkey].nil? and @R_Key_Repeat[rkey] > 4 # 4乃准确数字
@R_Key_Repeat[rkey] = 0
return true
else
return false
end
end
def trigger?(rkey)
result = GetKeyState.call(rkey)
if @R_Key_Hash[rkey] == 1 and result != 0
return false
end
if result != 0
@R_Key_Hash[rkey] = 1
return true
else
@R_Key_Hash[rkey] = 0
return false
end
end
end
2、Kboard.repeat?(key) 同 Input.repeat?(key)
3、Kboard.trigger?(key) 同 Input.trigger?(key)
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module Kboard
module_function
@R_Key_Hash = {}
@R_Key_Repeat = {}
GetKeyState = Win32API.new("user32","GetAsyncKeyState",['I'],'I')
def press?(rkey)
return GetKeyState.call(rkey) != 0
end
def repeat?(rkey)
result = GetKeyState.call(rkey)
if result != 0
if @R_Key_Repeat[rkey].nil?
@R_Key_Repeat[rkey] = 0
return true
end
@R_Key_Repeat[rkey] += 1
else
@R_Key_Repeat[rkey] = nil
@R_Key_Hash[rkey] = 0
end
if !@R_Key_Repeat[rkey].nil? and @R_Key_Repeat[rkey] > 4 # 4乃准确数字
@R_Key_Repeat[rkey] = 0
return true
else
return false
end
end
def trigger?(rkey)
result = GetKeyState.call(rkey)
if @R_Key_Hash[rkey] == 1 and result != 0
return false
end
if result != 0
@R_Key_Hash[rkey] = 1
return true
else
@R_Key_Hash[rkey] = 0
return false
end
end
end










