Sequences['射击'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
/petattack [nogroup]
/startattack
]],
'/cast !飞刃',
'/cast !夺命射击',
'/cast !奇美拉射击',
'/castsequence reset=3 瞄准射击,稳固射击,稳固射击',
PostMacro = [[
/cast !胁迫
/cast !急速射击
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
/petattack [nogroup]
/startattack
]],
'/cast !飞刃',
'/cast !夺命射击',
'/cast !奇美拉射击',
'/castsequence reset=3 瞄准射击,稳固射击,稳固射击',
PostMacro = [[
/cast !胁迫
/cast !急速射击
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}