function Trig____________________001Conditions takes nothing returns boolean
return ((GetOwningPlayer(GetAttacker()) == Player(0)))
endfunction
function Trig____________________001Actions takes nothing returns nothing
call YDWESetUnitAbilityDataInteger( GetAttacker(), 'AOmi', 1, 104, 5 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 110, 1.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 109, 1.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 108, 5.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 103, 120.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 102, 120.00 )
call UnitAddAbilityBJ( 'AOmi', GetAttacker() )
endfunction
//===========================================================================
function InitTrig____________________001 takes nothing returns nothing
set gg_trg____________________001 = CreateTrigger()
#ifdef DEBUG
call YDWESaveTriggerName(gg_trg____________________001, "未命名触发器 001")
#endif
call TriggerRegisterAnyUnitEventBJ( gg_trg____________________001, EVENT_PLAYER_UNIT_ATTACKED )
call TriggerAddCondition(gg_trg____________________001, Condition(function Trig____________________001Conditions))
call TriggerAddAction(gg_trg____________________001, function Trig____________________001Actions)
endfunction
攻击时后赋予幻像技能 结果地图打不开了 怎么改啊 谁帮帮我啊 我是新手 瞎鼓捣弄的
return ((GetOwningPlayer(GetAttacker()) == Player(0)))
endfunction
function Trig____________________001Actions takes nothing returns nothing
call YDWESetUnitAbilityDataInteger( GetAttacker(), 'AOmi', 1, 104, 5 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 110, 1.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 109, 1.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 108, 5.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 103, 120.00 )
call YDWESetUnitAbilityDataReal( GetAttacker(), 'AOmi', 1, 102, 120.00 )
call UnitAddAbilityBJ( 'AOmi', GetAttacker() )
endfunction
//===========================================================================
function InitTrig____________________001 takes nothing returns nothing
set gg_trg____________________001 = CreateTrigger()
#ifdef DEBUG
call YDWESaveTriggerName(gg_trg____________________001, "未命名触发器 001")
#endif
call TriggerRegisterAnyUnitEventBJ( gg_trg____________________001, EVENT_PLAYER_UNIT_ATTACKED )
call TriggerAddCondition(gg_trg____________________001, Condition(function Trig____________________001Conditions))
call TriggerAddAction(gg_trg____________________001, function Trig____________________001Actions)
endfunction
攻击时后赋予幻像技能 结果地图打不开了 怎么改啊 谁帮帮我啊 我是新手 瞎鼓捣弄的