minecraftpejs吧 关注:18,904贴子:96,927
  • 6回复贴,共1
下列这段到底有哪些地方出错了
//木质组剑
ModPE.setItem(1000,"木质剑刃",0,"木质剑刃",64);
ModPE.setItem(1001,"木质组剑",0,"木质组剑",1);
ModPE.setItem(1002,"木质剑柄",0,"木质剑柄",64);
Item.addShapedRecipe(1000,1,0,[" a "," a "," a "],["a",5,0]);
Item.addShapedRecipe(1002,1,0,["a a","aba"," b "],["a",5,0,"b",280,0]);
Item.addShapedRecipe(1001,1,0,["a "," b "],["a",1000,0,"b",1002,0]);
Player.addItemCreativeInv(1000,1,0);
Player.addItemCreativeInv(1001,1,0);
Player.addItemCreativeInv(1002,1,0);
Item.setHandEquipped(1001,true);
//石质组剑
ModPE.setItem(1004,"石质剑刃",0,"石质剑刃",64);
ModPE.setItem(1005,"石质组剑",0,"石质组剑",1);
ModPE.setItem(1006,"石质剑柄",0,"石质剑柄",64);
Item.addShapedRecipe(1004,1,0,[" a "," a "," a "],["a",4,0]);
Item.addShapedRecipe(1006,1,0,["a a","aba"," b "],["a",4,0,"b",280,0]);
Item.addShapedRecipe(1005,1,0,["a "," b "],["a",1004,0,"b",1006,0]);
Item.setHandEquipped(1005,true);
Player.addItemCreativeInv(1004,1,0);
Player.addItemCreativeInv(1005,1,0);
Player.addItemCreativeInv(1006,1,0);
//铁质组剑
ModPE.setItem(1007,"铁质剑刃",0,"铁质剑刃",64);
ModPE.setItem(1008,"铁质组剑",0,"铁质组剑",1);
ModPE.setItem(1009,"铁质剑柄",0,"铁质剑柄",64);
Item.addShapedRecipe(1007,1,0,[" a "," a "," a "],["a",265,0]);
Item.addShapedRecipe(1009,1,0,["a a","aba"," b "],["a",265,0,"b",280,0]);
Item.addShapedRecipe(1008,1,0,["a "," b "],["a",1009,0,"b",1009,0]);
Item.setHandEquipped(1008,true);
Player.addItemCreativeInv(1007,1,0);
Player.addItemCreativeInv(1008,1,0);
Player.addItemCreativeInv(1009,1,0);
//金质组剑
ModPE.setItem(1010,"金质剑刃",0,"金质剑刃",64);
ModPE.setItem(1012,"金质组剑",0,"金质组剑",1);
ModPE.setItem(1013,"金质剑柄",0,"金质剑柄",64);
Item.addShapedRecipe(1010,1,0,[" a "," a "," a "],["a",266,0]);
Item.addShapedRecipe(1013,1,0,["a a","aba"," b "],["a",266,0,"b",280,0]);
Item.addShapedRecipe(1012,1,0,["a "," b "],["a",1010,0,"b",1013,0]);
Item.setHandEquipped(1012,true);
Player.addItemCreativeInv(1010,1,0);
Player.addItemCreativeInv(1012,1,0);
Player.addItemCreativeInv(1013,1,0);
//钻质组剑
ModPE.setItem(1014,"钻质剑刃",0,"钻质剑刃",64);
ModPE.setItem(1015,"钻质组剑",0,"钻质组剑",1);
ModPE.setItem(1016,"钻质剑柄",0,"钻质剑柄",64);
Item.addShapedRecipe(1014,1,0,[" a "," a "," a "],["a",264,0]);
Item.addShapedRecipe(1009,1,0,["a a","aba"," b "],["a",264,0,"b",280,0]);
Item.addShapedRecipe(1015,1,0,["a "," b "],["a",1014,0,"b",1016,0]);
Item.setHandEquipped(1015,true);
Player.addItemCreativeInv(1014,1,0);
Player.addItemCreativeInv(1015,1,0);
Player.addItemCreativeInv(1016,1,0);
Item.setMaxDamage(1001,50);
Item.setMaxDamage(1005,100);
Item.setMaxDamage(1008,150);
Item.setMaxDamage(1012,50);
Item.setMaxDamage(1015,1000);
function attackHook(a,v)
{
if(getCarriedItem()==1001)
{
Entity.setHealth(v,Entity.getHealth(v) - 5);
}
if(getCarriedItem()==1005)
{
Entity.setHealth(v,Entity.getHealth(v) - 6);
}
if(getCarriedItem()==1008)
{
Entity.setHealth(v,Entity.getHealth(v) - 7);
}
if(getCarriedItem()==1012)
{
Entity.setHealth(v,Entity.getHealth(v) - 8);
}
if(getCarriedItem()==1015)
{
Entity.setHealth(v,Entity.getHealth(v) - 10);
}
}
Item.setEnchantType(1001, EnchantType.weapon, 1);
Item.setEnchantType(1005, EnchantType.weapon, 1);
Item.setEnchantType(1008, EnchantType.weapon, 1);
Item.setEnchantType(1012, EnchantType.weapon, 1);
Item.setEnchantType(1015, EnchantType.weapon, 1);
clientMessage("刀与剑js made by百度贴吧@Zero_Hurt\n未经作者许可,禁止随意转载至葫芦侠以及多玩");
function modTick(){
var a=Entity.getAll()
for(i in a){
if(Entity.getHealth(a)<=0){
Entity.setHealth(a,0)
}
}
}


IP属地:江苏来自Android客户端1楼2016-04-14 23:34回复
    复制粘贴可不好


    IP属地:浙江来自Android客户端2楼2016-04-15 23:31
    收起回复
      添加物品函数貌似有五个参数


      来自Android客户端3楼2016-04-21 20:28
      收起回复
        肖战养的猪–七王子


        来自Android客户端4楼2020-09-18 17:43
        回复