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1.0.1.1测试版更新说明

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正版还是在Steam里选择public-beta才能更新
原文:
Fixed issue where defeating Crystal Guardian and then immediately dying prevented his bench from becoming useable.
Fixed issue where defeating Crystal Guardian (rematch) and then immediately dying prevented Battle Gate from staying open.
Fixed City Crest in statue displaying over player.
Fixed issue with Isma’s Grove battle gates not re-opening on re-entry.
Fixed players being able to escape tilemap in Abyss Dream.
Increased Cyclone Slash size
Fixed intermittent frame-flickering on certain enemies
Fixed inventory button not opening inventory on Logitech F310 in X mode.
Added anticipation SFX to certain enemy attacks
Further optimisations
Optimisation: New pooling system for spawned enemies
Fixed gramatical, and, spelling errers in Game Text
Fixed Hive Husk displaying incorrect Enemy Dream text
Added additional SFX to Husk Hive
Increased Geo awarded by Husk Hive
Added additional SFX to Hive Soldier
Fixed an issue where player could travel up through an unbroken window in Soul Sanctum, causing game freeze
Fixed Gruz Mother sometimes turning into a weird, stretched-out fatty when dying in the Colosseum
Increased Notch Cost of Quick Slash charm to 3 (affects new files only)
Slightly decreased invulnerability time for Stalwart Shell charm
Improved recycling system for frequently recycled objects
Fixed an issue where Hornet was knocked out of the arena on being defeated, robbing the player of a hard-won victory
Fixed an issue locking players out of Distant Village event
Fixed an issue where getting hit with Inventory open and Thorns of Agony equipped caused a game-freeze
Fixed an issue with lifts in City of Tears becoming inoperable
Fixed issue with Grubberfly beams firing upward and downwards with Joni’s Blessing equipped, regardless of health remaining
Fixed an issue with Red Grubberfly beams being fired with Joni’s Blessing/Grubberfly Elegy/Fury charms equipped, regardless of health remaining
Fixed a Battle Scene in White Palace being triggered prematurely
Fixed Failed Champion’s dream remaining accessible after his defeat
Fixed fader stuttering in City lift scenes
Fixed an issue where Failed Champion’s battle could be triggered prematurely
Increased effect of Soul Eater charm
Fixed a lever in White Palace that could be poked through its gate
Fixed an issue with the Warrior Dream’s sprite lingering on after defeat
Fixed an issue where player couldn’t jump out of water when up against some walls
Fixed an issue where player could get locked back into a City room upon return
Fixed an issue where progress past a Kingsmold battle was blocked by an unopening gate in certain circumstances
Fixed an issue where dying on a conveyor belt could cause the effect to persist on respawn
Fixed an issue where roar lock could persist after death
Fixed issue where shade summoned by Jiji becomes invulnerable
Fixed an issue where Hornet’s needle’s hitbox could remain after she’s stunned
Fixed an issue where player could perform actions while respawning from a hazard
Fixed an issue where player could become invulnerable when blocking a hit with Baldur Shell
Fixed an issue where Soul could be reimbursed incorrectly when focusing with Shape of Unn equipped
Fixed the spike respawn location in Soul Tyrant battle to be inside the battle arena.
Fixed map display for Sharp Shade room showing the whole room whilst only able to access its entrance.
Remodelled a wall in the White Palace that allowed a challenge to be bypassed.
Fixed 2 spike pits in Deepnest that respawned the player outside the map.
Numerous small scene fixes.


IP属地:北京1楼2017-03-11 13:44回复
    翻译:
    修复了第一次打水晶守卫和他同归于尽后长椅不可用Bug。
    修复了第二次打水晶守卫后马上就死导致门不打开Bug。
    修复了城市印章放入雕像后会挡住主角的问题。
    修复了伊思玛树林中战斗后门再次进入打不开的Bug。
    修复了深渊梦境玩家可以离开地图的问题。
    提升了旋风劈砍的大小。
    修复了打部分怪物会卡顿的问题。
    修复了Logitech F310的X模式下无法打开物品栏的问题。
    添加了部分怪物攻击前的音效。
    进一步优化游戏
    优化:新的怪物生成池
    修复了文本的语法和拼写错误。
    修复了蜂巢躯壳怪物的梦境文本显示错误的问题。
    蜂巢躯壳的音效有所增加。
    蜂巢躯壳的掉落金钱增加。
    蜂巢士兵的音效有所增加。
    修复了玩家可以在灵魂圣所从没破的窗户出去导致游戏卡死的问题。
    修复了格鲁兹之母有时在愚人斗兽场中死亡会变成奇怪的被拉伸的胖子的问题。
    增加快速聚焦徽章的凹槽数目为3(只对新存档有效)
    减少了坚硬外壳提供的无敌时间
    提升了资源回收系统。
    修复了大黄蜂被打败后掉出地图的Bug。
    修复了遥远村庄把玩家锁在外面的Bug。
    修复了打开物品栏并装备痛苦荆棘后收到伤害游戏卡死的Bug。
    修复了泪水之城电梯无法使用的Bug。
    修复了同时装备蜕变之歌和乔尼的祝福后光波向上发射的Bug。
    修复了同时装备蜕变之歌,阵亡战士之怒和乔尼的祝福后血量不为1也会发射红色光波的问题。
    修复了白色宫殿的战斗被过早触发的Bug。
    修复了打败失败冠军后可以继续打的问题,
    修复了城市电梯闪烁的问题。
    增加了噬魂者徽章的效果。
    修复了白色宫殿的机关可以隔门打开的Bug。
    修复了战士之梦中取胜后仍然显示灵魂的问题。
    修复了部分墙壁下水中无法跳跃的问题。
    修复了玩家在返回城市房间时被锁住的Bug。
    修复了Kingsmold战斗被无法打开的门阻挡的情况。
    修复了在传送带上死亡后重生后仍然会有传送带效果的问题。
    修复了吼叫锁定死亡后仍然存在(不知到是哪里的)。
    修复了Jiji召唤的阴影会无敌的Bug。
    修复了大黄蜂的针在被打晕后仍然有效的Bug。
    修复了有时候尖刺上可以移动的Bug。
    修复了有时候在使用巴德尔外壳之后主角变为无敌状态的Bug。
    修复了装备乌恩之型时聚集灵魂一半退环灵魂错误的问题。
    修复了打灵魂暴君时候碰到尖刺会重生在战场外的Bug。
    修复了尖利之影房间地图显示全图但只能访问部分区域的问题。
    更改了白色宫殿的一面墙,现在不能用非正常方法跳过机关了。
    修复了深巢的两处尖刺机关导致玩家重生在地图外的Bug。
    还有其他小的场景修复。


    IP属地:北京2楼2017-03-11 15:06
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      另外如果遇到其他Bug可以在这里反馈
      http://www.hollowknight.com/bugs


      IP属地:北京3楼2017-03-11 15:08
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        感谢楼主翻译,辛苦了!
        借问一下目前的更新有修复Win7下XB1手柄不正常的问题吗?


        IP属地:安徽4楼2017-03-11 17:59
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          别更新,我摸明奇妙的自己更新后卡爆了,一开地图就卡一下


          IP属地:湖北6楼2017-03-12 11:17
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            站撸套被砍得好伤


            IP属地:广东来自iPhone客户端7楼2017-03-12 11:24
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              更新完了修改器不能用了 刚把钱掉完T T


              IP属地:北京8楼2017-03-12 11:56
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                汉化补丁好像不能用了。。。


                IP属地:浙江9楼2017-03-12 13:51
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                  这个版本竞技场各种bug 更新后最好不要打竞技场


                  IP属地:吉林10楼2017-03-12 14:20
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                    求助楼主,更新后开始读盘界面游戏崩溃,我是勾选的beta


                    IP属地:陕西来自Android客户端11楼2017-03-13 18:24
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