使用Sir Henry's 1701 RDA Packer打开data0、data6、data8文件,沿data\config\game路径打开gamevalues.xml和gamevalues_demo_cbs.xml文件,寻找:
<Unitlimits>
<!-- Steigerung des Unitlimts per Bezierinterpolation-->
<MinMilitaryResidentCount>0</MinMilitaryResidentCount>
<MaxMilitaryResidentCount>10000</MaxMilitaryResidentCount>(最大部队数量所需人口)
<MinMilitaryCount>6</MinMilitaryCount>
<MilitaryBezier1>31</MilitaryBezier1>
<MilitaryBezier2>36</MilitaryBezier2>
<MaxMilitaryCount>60</MaxMilitaryCount>(最大部队数量)
<MaxMilitaryCountCultures>7</MaxMilitaryCountCultures>
<!-- Steigerung des Shiplimts per Bezierinterpolation -->
<MinShipResidentCount>0</MinShipResidentCount>
<MaxShipResidentCount>10000</MaxShipResidentCount>(最大舰船数量所需人口)
<MinShipCount>4</MinShipCount>
<ShipBezier1>41</ShipBezier1>
<ShipBezier2>26</ShipBezier2>
<MaxShipCount>40</MaxShipCount>(最大舰船数量)
修改所需要的数据就可以。
没有过多测试,不清楚是修改data0、data6、data8中哪个会起作用,所以都改了。需重新开档才会起作用,旧档还是60+3部队、40舰船。
<Unitlimits>
<!-- Steigerung des Unitlimts per Bezierinterpolation-->
<MinMilitaryResidentCount>0</MinMilitaryResidentCount>
<MaxMilitaryResidentCount>10000</MaxMilitaryResidentCount>(最大部队数量所需人口)
<MinMilitaryCount>6</MinMilitaryCount>
<MilitaryBezier1>31</MilitaryBezier1>
<MilitaryBezier2>36</MilitaryBezier2>
<MaxMilitaryCount>60</MaxMilitaryCount>(最大部队数量)
<MaxMilitaryCountCultures>7</MaxMilitaryCountCultures>
<!-- Steigerung des Shiplimts per Bezierinterpolation -->
<MinShipResidentCount>0</MinShipResidentCount>
<MaxShipResidentCount>10000</MaxShipResidentCount>(最大舰船数量所需人口)
<MinShipCount>4</MinShipCount>
<ShipBezier1>41</ShipBezier1>
<ShipBezier2>26</ShipBezier2>
<MaxShipCount>40</MaxShipCount>(最大舰船数量)
修改所需要的数据就可以。
没有过多测试,不清楚是修改data0、data6、data8中哪个会起作用,所以都改了。需重新开档才会起作用,旧档还是60+3部队、40舰船。