[kongjiangtanke]
UIName=Name:kongjiangtanke
Name=Bloodhounds
IsPowered=false
RechargeTime=3
Type=AmerParaDrop
Action=Custom
SidebarPCX=spcbicon.pcx
ShowTimer=no
DisableableFromShell=no
Range=4
LineMultiplier=0
EVA.Ready=EVA_ReinforcementsReady
SW.FireIntoShroud=no
ParaDrop.Types=GOTTER,CHRP,AHVYBOT2,MAMM,SYCKLE,IDRAG,TRACTOR,WORMQ,SALA,RAMW,PHNT,SEITAAD,SHINBOT,RUINER,ARTY,THOR,PANTHER,GRUMBLE,TRIKE,STSZZ,REJU,MWF,BOID,MAMU,GRND,REZNOV,KRUKOV,FENGDAI,HUISU(空降的单位,有些单位是我自己添加的,最好是删除)
ParaDrop.Num=1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,2,2,1,1,1,2,1,1,2,1,1,1,8,1(空降单位数量)
SW.RequiresTarget=land
Cursor=Paradrop
NoCursor=NoCanDo
SW.CreateRadarEvent=no
SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM
FlashSidebarTabFrames=0
SW.AlwaysGranted=yes(无源超武代码)
SW.AllowPlayer=yes(无源超武代码)
SW.AllowAI=no(无源超武代码)
另外,13级了还不会无源?
UIName=Name:kongjiangtanke
Name=Bloodhounds
IsPowered=false
RechargeTime=3
Type=AmerParaDrop
Action=Custom
SidebarPCX=spcbicon.pcx
ShowTimer=no
DisableableFromShell=no
Range=4
LineMultiplier=0
EVA.Ready=EVA_ReinforcementsReady
SW.FireIntoShroud=no
ParaDrop.Types=GOTTER,CHRP,AHVYBOT2,MAMM,SYCKLE,IDRAG,TRACTOR,WORMQ,SALA,RAMW,PHNT,SEITAAD,SHINBOT,RUINER,ARTY,THOR,PANTHER,GRUMBLE,TRIKE,STSZZ,REJU,MWF,BOID,MAMU,GRND,REZNOV,KRUKOV,FENGDAI,HUISU(空降的单位,有些单位是我自己添加的,最好是删除)
ParaDrop.Num=1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,2,2,1,1,1,2,1,1,2,1,1,1,8,1(空降单位数量)
SW.RequiresTarget=land
Cursor=Paradrop
NoCursor=NoCanDo
SW.CreateRadarEvent=no
SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM
FlashSidebarTabFrames=0
SW.AlwaysGranted=yes(无源超武代码)
SW.AllowPlayer=yes(无源超武代码)
SW.AllowAI=no(无源超武代码)
另外,13级了还不会无源?