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请教一下,有没有大佬知道是哪里的BUG?

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在大地图上行走的时候,有机率假死,特点就是所有界面操作无效。最近发现是在地块有野兽时候报错
2023-05-28 12:16:01.2141|INFO|Main|GameData.Domains.Global.GlobalDomain|Total managed memory usage: 286.5MB
2023-05-28 12:16:07.3600|INFO|Main|GameData.Domains.Global.GlobalDomain|[[647]] Save world: 6651.4
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|CurStoryLineProgress:22
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|NewGameMonth:False
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|CurStoryLineProgress:22
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|CheckBamboo0
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|CheckBamboo1SwordFragmentsStart
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|CheckBamboo1SwordFragments2
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|CheckBamboo1SwordFragments5
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|CheckBamboo1SwordFragments8
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|new Event triggered : b7eb7922-1e6b-40af-8640-e12649a73e8a, _triggeredEventList.Count = 1
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|new Event triggered : a7bab257-a824-4d39-9f80-0835931927a6, _triggeredEventList.Count = 2
2023-05-28 12:16:07.9434|INFO|Main|GameData.Utilities.AdaptableLog|### CowboyMod ### TaiwuEvent_leave OnCheckEventCondition
2023-05-28 12:16:07.9458|INFO|Main|GameData.Utilities.AdaptableLog|WaitBambooComplete = False HasCompletedBambooHouse = True
b7eb7922-1e6b-40af-8640-e12649a73e8a
System.Exception: event b7eb7922-1e6b-40af-8640-e12649a73e8a failed to display cause no option!
at DMD<GameData.Domains.TaiwuEvent.TaiwuEvent::ToDisplayData>(TaiwuEvent this)
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.GetEventDisplayData() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\TaiwuEventDomain.cs:line 896
2023-05-28 12:16:09.7603|INFO|Main|GameData.Utilities.AdaptableLog|select option to next Event: b3dea685-5d58-40a7-b360-c7da33ef9a40
2023-05-28 12:16:10.6465|INFO|Main|GameData.Utilities.AdaptableLog|select option to next Event: 26e245f1-4e3b-4a54-a716-31a0a6b1b329
2023-05-28 12:16:13.7168|INFO|Main|GameData.Utilities.AdaptableLog|WaitForSwordTombAppearance = False
2023-05-28 12:16:13.7168|INFO|Main|GameData.Utilities.AdaptableLog|atTaiwuVillageLocation = False
2023-05-28 12:16:13.7168|INFO|Main|GameData.Utilities.AdaptableLog|CurStoryLineProgress:22
2023-05-28 12:16:13.7168|INFO|Main|GameData.Utilities.AdaptableLog|EnemyLeader0
2023-05-28 12:16:13.7168|INFO|Main|GameData.Utilities.AdaptableLog|new Event triggered : 28bf9cd1-d38a-449d-82e6-d423346c7e5c, _triggeredEventList.Count = 1
[UI_Worldmap]OnMoveFinished at 25544
2023-05-28 12:16:13.7680|ERROR|Main|GameData.Program|System.NullReferenceException: Object reference not set to an instance of an object.
at GameData.Domains.TaiwuEvent.EventHelper.EventHelper.CreateNonIntelligentCharacter(Int16 templateId) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\EventHelper\EventHandlerCombat.cs:line 90
at Modder_76561198211789445.EventConfig.Taiwu.EventGroup5aa5cb8d8037498cbc310f6544e06421.SJSJEvent_28bf9cd1d38a449d82e6d423346c7e5c.OnEventEnter()
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.GetEventDisplayData() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\TaiwuEventDomain.cs:line 868
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\TaiwuEventDomain_Interface.cs:line 597
at DMD<GameData.GameDataBridge.GameDataBridge::ProcessMethodCall>(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 264
at GameData.GameDataBridge.GameDataBridge.RunMainLoop() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 137
at GameData.Program.Main(String[] args) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Program.cs:line 70
2023-05-28 12:16:13.7680|INFO|Main|GameData.Utilities.AdaptableLog|try get block data from frontend: [20, 296]
2023-05-28 12:16:13.7680|INFO|Main|GameData.Program|GameData module is about to exit.
2023-05-28 12:16:13.7789|INFO|WriteInterProcessMessages|GameData.GameDataBridge.GameDataBridge|Outgoing message: ErrorMessages
2023-05-28 12:16:13.7789|INFO|WriteInterProcessMessages|GameData.GameDataBridge.GameDataBridge|Outgoing message: Disconnect
2023-05-28 12:16:13.7789|INFO|WriteInterProcessMessages|GameData.GameDataBridge.GameDataBridge|WriteInterProcessMessages thread is about to exit.
Incoming message: ErrorMessages
Incoming message: Disconnect
ReadInterProcessMessages thread is about to exit.
Outgoing message: Disconnect
WriteInterProcessMessages thread is about to exit.
2023-05-28 12:16:13.7789|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|Incoming message: Disconnect
2023-05-28 12:16:13.7789|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|ReadInterProcessMessages thread is about to exit.
2023-05-28 12:16:13.7680|ERROR|Main|GameData.Program|System.NullReferenceException: Object reference not set to an instance of an object.
at GameData.Domains.TaiwuEvent.EventHelper.EventHelper.CreateNonIntelligentCharacter(Int16 templateId) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\EventHelper\EventHandlerCombat.cs:line 90
at Modder_76561198211789445.EventConfig.Taiwu.EventGroup5aa5cb8d8037498cbc310f6544e06421.SJSJEvent_28bf9cd1d38a449d82e6d423346c7e5c.OnEventEnter()
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.GetEventDisplayData() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\TaiwuEventDomain.cs:line 868
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\TaiwuEventDomain_Interface.cs:line 597
at DMD<GameData.GameDataBridge.GameDataBridge::ProcessMethodCall>(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 264
at GameData.GameDataBridge.GameDataBridge.RunMainLoop() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 137
at GameData.Program.Main(String[] args) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Program.cs:line 70
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs:602)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/UnityAdapter/GameDataBridgeUnityAdapter.cs:30)
(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs Line: 602)
2023-05-28 12:16:13.801490|info|0x00002a64|Thread 'process_operations' is about to exit.
2023-05-28 12:16:13.804416|info|0x00001e40|ArchiveData module un-initialized.
[UI_Bottom]AddCommand ShowUI at 26425


IP属地:浙江1楼2023-05-28 12:21回复
    还有个错误:
    <color=#FFEB04FF>[加载Mod配置失败]: $加载 Mod - 太吾Mod框架 位于 Y:\Steam\steamapps\workshop\content\838350\2955288815\Config.Lua 的 Mod 配置文件失败, 已跳过.
    报错信息: cannot convert a string to a clr type System.Int32</color>


    IP属地:浙江2楼2023-05-28 12:23
    回复
      更多事件灵兽还恩有问题,要关


      IP属地:福建来自Android客户端3楼2023-06-30 16:34
      回复