Fallout 4 v1.10.163
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF79C10A7D5 Fallout4.exe+0EAA7D5
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 瀹跺涵涓枃鐗?v10.0.19041
CPU: AuthenticAMD AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx
GPU #1: Nvidia TU116M [GeForce GTX 1660 Ti Mobile]
GPU #2: AMD Picasso/Raven 2 [Radeon Vega Series / Radeon Vega Mobile Series]
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 10.39 GB/15.81 GB
PROBABLE CALL STACK:
[ 0] 0x7FF79C10A7D5 Fallout4.exe+0EAA7D5 -> 11049+0x1185
[ 1] 0x7FF79BF3F289 Fallout4.exe+0CDF289 -> 1328347+0x899
[ 2] 0x7FFB152CEDC5 f4se_1_10_163.dll+000EDC5
[ 3] 0x7FF79BF4DA7D Fallout4.exe+0CEDA7D -> 540706+0x38D
[ 4] 0x7FF79BF53A4D Fallout4.exe+0CF3A4D -> 646554+0x2D
[ 5] 0x7FF79CDB0F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[ 6] 0x7FF79CDB1432 Fallout4.exe+1B51432 -> 194800+0x202
[ 7] 0x7FF79CDB3F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[ 8] 0x7FF79CD7CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FFB7FF87614 KERNEL32.DLL+0017614
[10] 0x7FFB812026B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x3A535FEA8C (void*)
RCX 0x0 (size_t)
RDX 0x1A8E6841BB3 (void*)
RBX 0x1 (size_t)
RSP 0x3A535FEA40 (void*)
RBP 0x3A535FEB40 (void*)
RSI 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
RDI 0x3A535FED30 (BGSLoadFormBuffer*)
R8 0x4 (size_t)
R9 0x7FFB2D000000 (void*)
R10 0x3A535FEA8C (void*)
R11 0x3A535FEA8C (void*)
R12 0x1 (size_t)
R13 0x0 (size_t)
R14 0x0 (size_t)
R15 0x1A744698178 (void*)
STACK:
[RSP+0 ] 0x1 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+18 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+20 ] 0x1A700000000 (void*)
[RSP+28 ] 0x1A7F40DD400 (MovementStateFollowPath*)
[RSP+30 ] 0x1A7F40DD400 (MovementStateFollowPath*)
[RSP+38 ] 0x7FF79B260000 (void*)
[RSP+40 ] 0x0 (size_t)
[RSP+48 ] 0x9CD7093F (size_t)
[RSP+50 ] 0x1A7DED0000A (void*)
[RSP+58 ] 0x7FF79B2A0000 (void* -> Fallout4.exe+0040000)
[RSP+60 ] 0x1A7F0D782D0 (TESObjectCELL*)
File: "INVB_WastelandDairy.esp"
Flags: 0x0024000B
Form ID: 0x000A801E
Form Type: 63
Full Name: ""
[RSP+68 ] 0x0 (size_t)
[RSP+70 ] 0x1A7F4139108 (void*)
[RSP+78 ] 0xA7FF4 (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0xC79CD52400000000 (size_t)
[RSP+90 ] 0x45F5617100000000 (size_t)
[RSP+98 ] 0xBC20D77A (size_t)
[RSP+A0 ] 0x10000000000 (size_t)
[RSP+A8 ] 0x7FF700000000 (size_t)
[RSP+B0 ] 0x1A7DED05298 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+B8 ] 0x1A7DED05298 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+C0 ] 0x3A00000000 (size_t)
[RSP+C8 ] 0x1A700000000 (void*)
[RSP+D0 ] 0x1A700000000 (void*)
[RSP+D8 ] 0x7FF79B454C3D (void* -> Fallout4.exe+01F4C3D)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x3A00000000 (size_t)
[RSP+F0 ] 0x1A700000000 (void*)
[RSP+F8 ] 0x0 (size_t)
[RSP+100 ] 0xFF00131F (size_t)
[RSP+108 ] 0xA7FF400000000 (size_t)
[RSP+110 ] 0x0 (size_t)
[RSP+118 ] 0x0 (size_t)
[RSP+120 ] 0x1A700000000 (void*)
[RSP+128 ] 0x1A7F4135650 (TESObjectREFR*)
Object Reference:
File: "WBO.esp"
Flags: 0x40000009
Form ID: 0x000D83BF
Form Type: 43
File: ""
Flags: 0x00200508
Form ID: 0xFF00131F
Form Type: 64
[RSP+130 ] 0x7FF79EB2C980 (void* -> Fallout4.exe+38CC980)
[RSP+138 ] 0x3A535FED30 (BGSLoadFormBuffer*)
[RSP+140 ] 0x1A744658680 (void*)
[RSP+148 ] 0x7FFB2D036480 (void* -> MSVCR110.dll+0036480)
[RSP+150 ] 0x5800000001 (size_t)
[RSP+158 ] 0x1A85D3EA6C0 (void*)
[RSP+160 ] 0x0 (size_t)
[RSP+168 ] 0x3A00000000 (size_t)
[RSP+170 ] 0x4 (size_t)
[RSP+178 ] 0x7FF700000000 (size_t)
[RSP+180 ] 0xF4B13290 (size_t)
[RSP+188 ] 0x18DA9D (size_t)
[RSP+190 ] 0x1A7F4206A00 (void*)
[RSP+198 ] 0x58 (size_t)
[RSP+1A0 ] 0x4 (size_t)
[RSP+1A8 ] 0x7FF79CDB5AB3 (void* -> Fallout4.exe+1B55AB3)
[RSP+1B0 ] 0x6BC79CD524F47F4A (size_t)
[RSP+1B8 ] 0x7A45F5617147B16A (size_t)
[RSP+1C0 ] 0x9300000000BC20D7 (size_t)
[RSP+1C8 ] 0x3A5340B9C3 (size_t)
[RSP+1D0 ] 0x1A7F40DD4A0 (void*)
[RSP+1D8 ] 0x7FF79BF3A3F6 (void* -> Fallout4.exe+0CDA3F6)
[RSP+1E0 ] 0x1A7F4B13290 (BSFile*)
[RSP+1E8 ] 0x1A7F381CD20 (char*) "Save1_FC8AAF88__SanctuaryHillsWorld_000002_20230827032054_1_2"
[RSP+1F0 ] 0x1A7F4B13290 (BSFile*)
[RSP+1F8 ] 0x3A535FEDC0 (void*)
[RSP+200 ] 0x0 (size_t)
[RSP+208 ] 0x7FF700000000 (size_t)
[RSP+210 ] 0x1A7F4B13290 (BSFile*)
[RSP+218 ] 0x1A7F381CD20 (char*) "Save1_FC8AAF88__SanctuaryHillsWorld_000002_20230827032054_1_2"
[RSP+220 ] 0xE8A8 (size_t)
[RSP+228 ] 0x1A7446589B8 (void*)
[RSP+230 ] 0x2 (size_t)
[RSP+238 ] 0xE8B0 (size_t)
[RSP+240 ] 0x14 (size_t)
[RSP+248 ] 0x1A744658680 (void*)
[RSP+250 ] 0x1A7F381CD20 (char*) "Save1_FC8AAF88__SanctuaryHillsWorld_000002_20230827032054_1_2"
[RSP+258 ] 0x1D16 (size_t)
[RSP+260 ] 0x1A7F40DD4A0 (void*)
[RSP+268 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+270 ] 0x3A535FEDC0 (void*)
[RSP+278 ] 0x7FF79BF3F289 (void* -> Fallout4.exe+0CDF289)
[RSP+280 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+288 ] 0x3A535FED00 (void*)
[RSP+290 ] 0x1A7900000FF (size_t)
[RSP+298 ] 0x1A74B80E700 (void*)
[RSP+2A0 ] 0x1 (size_t)
[RSP+2A8 ] 0x0 (size_t)
[RSP+2B0 ] 0x0 (size_t)
[RSP+2B8 ] 0x287C (size_t)
[RSP+2C0 ] 0xE8B0 (size_t)
[RSP+2C8 ] 0x7FFB00000000 (size_t)
[RSP+2D0 ] 0x2002000000058 (size_t)
[RSP+2D8 ] 0x0 (size_t)
[RSP+2E0 ] 0x7FF79DEA96C8 (void* -> Fallout4.exe+2C496C8)
[RSP+2E8 ] 0x1A7446589B8 (void*)
[RSP+2F0 ] 0x7FF79DEB6C68 (void* -> Fallout4.exe+2C56C68)
[RSP+2F8 ] 0x1A8E67F0010 (void*)
[RSP+300 ] 0x1A85D3EAFE0 (ScrapHeap*)
[RSP+308 ] 0x7FFB00051C15 (size_t)
[RSP+310 ] 0x51BA700051C15 (size_t)
[RSP+318 ] 0x7AD200000014 (size_t)
[RSP+320 ] 0x51C15 (size_t)
[RSP+328 ] 0x1A7446979A0 (PlayerCharacter*)
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF79C10A7D5 Fallout4.exe+0EAA7D5
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 瀹跺涵涓枃鐗?v10.0.19041
CPU: AuthenticAMD AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx
GPU #1: Nvidia TU116M [GeForce GTX 1660 Ti Mobile]
GPU #2: AMD Picasso/Raven 2 [Radeon Vega Series / Radeon Vega Mobile Series]
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 10.39 GB/15.81 GB
PROBABLE CALL STACK:
[ 0] 0x7FF79C10A7D5 Fallout4.exe+0EAA7D5 -> 11049+0x1185
[ 1] 0x7FF79BF3F289 Fallout4.exe+0CDF289 -> 1328347+0x899
[ 2] 0x7FFB152CEDC5 f4se_1_10_163.dll+000EDC5
[ 3] 0x7FF79BF4DA7D Fallout4.exe+0CEDA7D -> 540706+0x38D
[ 4] 0x7FF79BF53A4D Fallout4.exe+0CF3A4D -> 646554+0x2D
[ 5] 0x7FF79CDB0F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[ 6] 0x7FF79CDB1432 Fallout4.exe+1B51432 -> 194800+0x202
[ 7] 0x7FF79CDB3F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[ 8] 0x7FF79CD7CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FFB7FF87614 KERNEL32.DLL+0017614
[10] 0x7FFB812026B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x3A535FEA8C (void*)
RCX 0x0 (size_t)
RDX 0x1A8E6841BB3 (void*)
RBX 0x1 (size_t)
RSP 0x3A535FEA40 (void*)
RBP 0x3A535FEB40 (void*)
RSI 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
RDI 0x3A535FED30 (BGSLoadFormBuffer*)
R8 0x4 (size_t)
R9 0x7FFB2D000000 (void*)
R10 0x3A535FEA8C (void*)
R11 0x3A535FEA8C (void*)
R12 0x1 (size_t)
R13 0x0 (size_t)
R14 0x0 (size_t)
R15 0x1A744698178 (void*)
STACK:
[RSP+0 ] 0x1 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+18 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+20 ] 0x1A700000000 (void*)
[RSP+28 ] 0x1A7F40DD400 (MovementStateFollowPath*)
[RSP+30 ] 0x1A7F40DD400 (MovementStateFollowPath*)
[RSP+38 ] 0x7FF79B260000 (void*)
[RSP+40 ] 0x0 (size_t)
[RSP+48 ] 0x9CD7093F (size_t)
[RSP+50 ] 0x1A7DED0000A (void*)
[RSP+58 ] 0x7FF79B2A0000 (void* -> Fallout4.exe+0040000)
[RSP+60 ] 0x1A7F0D782D0 (TESObjectCELL*)
File: "INVB_WastelandDairy.esp"
Flags: 0x0024000B
Form ID: 0x000A801E
Form Type: 63
Full Name: ""
[RSP+68 ] 0x0 (size_t)
[RSP+70 ] 0x1A7F4139108 (void*)
[RSP+78 ] 0xA7FF4 (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0xC79CD52400000000 (size_t)
[RSP+90 ] 0x45F5617100000000 (size_t)
[RSP+98 ] 0xBC20D77A (size_t)
[RSP+A0 ] 0x10000000000 (size_t)
[RSP+A8 ] 0x7FF700000000 (size_t)
[RSP+B0 ] 0x1A7DED05298 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+B8 ] 0x1A7DED05298 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+C0 ] 0x3A00000000 (size_t)
[RSP+C8 ] 0x1A700000000 (void*)
[RSP+D0 ] 0x1A700000000 (void*)
[RSP+D8 ] 0x7FF79B454C3D (void* -> Fallout4.exe+01F4C3D)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x3A00000000 (size_t)
[RSP+F0 ] 0x1A700000000 (void*)
[RSP+F8 ] 0x0 (size_t)
[RSP+100 ] 0xFF00131F (size_t)
[RSP+108 ] 0xA7FF400000000 (size_t)
[RSP+110 ] 0x0 (size_t)
[RSP+118 ] 0x0 (size_t)
[RSP+120 ] 0x1A700000000 (void*)
[RSP+128 ] 0x1A7F4135650 (TESObjectREFR*)
Object Reference:
File: "WBO.esp"
Flags: 0x40000009
Form ID: 0x000D83BF
Form Type: 43
File: ""
Flags: 0x00200508
Form ID: 0xFF00131F
Form Type: 64
[RSP+130 ] 0x7FF79EB2C980 (void* -> Fallout4.exe+38CC980)
[RSP+138 ] 0x3A535FED30 (BGSLoadFormBuffer*)
[RSP+140 ] 0x1A744658680 (void*)
[RSP+148 ] 0x7FFB2D036480 (void* -> MSVCR110.dll+0036480)
[RSP+150 ] 0x5800000001 (size_t)
[RSP+158 ] 0x1A85D3EA6C0 (void*)
[RSP+160 ] 0x0 (size_t)
[RSP+168 ] 0x3A00000000 (size_t)
[RSP+170 ] 0x4 (size_t)
[RSP+178 ] 0x7FF700000000 (size_t)
[RSP+180 ] 0xF4B13290 (size_t)
[RSP+188 ] 0x18DA9D (size_t)
[RSP+190 ] 0x1A7F4206A00 (void*)
[RSP+198 ] 0x58 (size_t)
[RSP+1A0 ] 0x4 (size_t)
[RSP+1A8 ] 0x7FF79CDB5AB3 (void* -> Fallout4.exe+1B55AB3)
[RSP+1B0 ] 0x6BC79CD524F47F4A (size_t)
[RSP+1B8 ] 0x7A45F5617147B16A (size_t)
[RSP+1C0 ] 0x9300000000BC20D7 (size_t)
[RSP+1C8 ] 0x3A5340B9C3 (size_t)
[RSP+1D0 ] 0x1A7F40DD4A0 (void*)
[RSP+1D8 ] 0x7FF79BF3A3F6 (void* -> Fallout4.exe+0CDA3F6)
[RSP+1E0 ] 0x1A7F4B13290 (BSFile*)
[RSP+1E8 ] 0x1A7F381CD20 (char*) "Save1_FC8AAF88__SanctuaryHillsWorld_000002_20230827032054_1_2"
[RSP+1F0 ] 0x1A7F4B13290 (BSFile*)
[RSP+1F8 ] 0x3A535FEDC0 (void*)
[RSP+200 ] 0x0 (size_t)
[RSP+208 ] 0x7FF700000000 (size_t)
[RSP+210 ] 0x1A7F4B13290 (BSFile*)
[RSP+218 ] 0x1A7F381CD20 (char*) "Save1_FC8AAF88__SanctuaryHillsWorld_000002_20230827032054_1_2"
[RSP+220 ] 0xE8A8 (size_t)
[RSP+228 ] 0x1A7446589B8 (void*)
[RSP+230 ] 0x2 (size_t)
[RSP+238 ] 0xE8B0 (size_t)
[RSP+240 ] 0x14 (size_t)
[RSP+248 ] 0x1A744658680 (void*)
[RSP+250 ] 0x1A7F381CD20 (char*) "Save1_FC8AAF88__SanctuaryHillsWorld_000002_20230827032054_1_2"
[RSP+258 ] 0x1D16 (size_t)
[RSP+260 ] 0x1A7F40DD4A0 (void*)
[RSP+268 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+270 ] 0x3A535FEDC0 (void*)
[RSP+278 ] 0x7FF79BF3F289 (void* -> Fallout4.exe+0CDF289)
[RSP+280 ] 0x1A7446979A0 (PlayerCharacter*)
Object Reference:
File: "AnimeRace_LittleNanakoPlayer.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600408
Form ID: 0x00000014
Form Type: 65
[RSP+288 ] 0x3A535FED00 (void*)
[RSP+290 ] 0x1A7900000FF (size_t)
[RSP+298 ] 0x1A74B80E700 (void*)
[RSP+2A0 ] 0x1 (size_t)
[RSP+2A8 ] 0x0 (size_t)
[RSP+2B0 ] 0x0 (size_t)
[RSP+2B8 ] 0x287C (size_t)
[RSP+2C0 ] 0xE8B0 (size_t)
[RSP+2C8 ] 0x7FFB00000000 (size_t)
[RSP+2D0 ] 0x2002000000058 (size_t)
[RSP+2D8 ] 0x0 (size_t)
[RSP+2E0 ] 0x7FF79DEA96C8 (void* -> Fallout4.exe+2C496C8)
[RSP+2E8 ] 0x1A7446589B8 (void*)
[RSP+2F0 ] 0x7FF79DEB6C68 (void* -> Fallout4.exe+2C56C68)
[RSP+2F8 ] 0x1A8E67F0010 (void*)
[RSP+300 ] 0x1A85D3EAFE0 (ScrapHeap*)
[RSP+308 ] 0x7FFB00051C15 (size_t)
[RSP+310 ] 0x51BA700051C15 (size_t)
[RSP+318 ] 0x7AD200000014 (size_t)
[RSP+320 ] 0x51C15 (size_t)
[RSP+328 ] 0x1A7446979A0 (PlayerCharacter*)