Over the last few weeks, we've been making some changes to the game and demo, a lot of which is thanks to your feedback. 在过去的几周里,我们对游戏和演示进行了一些更改,这在很大程度上要归功于您的反馈。
Stamina rework While we're still working on stamina implementation, in the current version aiming does not drain stamina. Steam Deck Support Multiple performance and UI tweaks for a better Steam Deck experience. Gameplay Changes Aim assist is now off by default Herbs restore 40 stamina now Stomp no longer damages if dodged into Improved enemy pathfinding Performance Automatic performance improvement in case of low fps Multiple performance improvements Fixes sometimes mouse pointer would stay visible in TPP mode multiple inventory items could be sharing the same slot if certain requirements are met QTE animation glitches fixed stomp animation issues UI glitches when quickly changing windows problems when returning from menu while aiming spikes area damage issues with ooze near doors toilet seat glitches issues with dragging sliders and closing windows collider issues on Broken Rack quick slots UI sometimes showed a wrong item when dragging it across quick slots 耐力返工 虽然我们仍在努力实现耐力,但在当前版本中,瞄准不会消耗耐力。 蒸汽甲板支架 多重性能和UI调整,获得更好的蒸汽甲板体验。 游戏玩法变化 瞄准辅助现在默认关闭 草药现在恢复40耐力 如果躲闪进入,踩踏不再造成伤害 改进了敌人的寻路能力 表演 在低fps的情况下自动提高性能 多项性能改进 Fixes 有时鼠标指针在TPP模式下会保持可见 如果满足某些要求,多个库存项目可能共享同一插槽 QTE动画故障已修复 踩踏动画问题 快速更改窗口时出现UI故障 瞄准时从菜单返回时出现问题 尖刺区域损伤 门附近的软泥问题 马桶座故障 拖动滑块和关闭窗口的问题 Broken Rack上的碰撞器问题 快速槽UI在快速槽间拖动项目时有时会显示错误的项目