● (团队)是否仅使用手枪和载具
截至目前,职业进度中共有两项挑战涉及仅使用手枪完成任务,分别是名钻假日赌场的第 4 级挑战“仅使用手枪以困难难度完成所有赌场故事任务”和末日豪劫的第 4 级挑战“仅使用手枪和载具完成所有 3 项行动”。虽然表述不同,但这两项挑战的判断标准其实是相同的。而且,实际的判断标准远比字面意义上的“仅使用手枪和载具”宽松得多。
任务开启时,全队的“是否仅使用手枪和载具”默认被置为“是”。每当角色对实体造成伤害时,游戏都会检查角色使用的是什么武器。如果使用的是白名单以外的武器,则全队的“仅使用手枪和载具”都将被置为“否”。完整的武器白名单如下。由于条目过多,就不逐一翻译了。
• 手枪
- WEAPON_PISTOL
- WEAPON_COMBATPISTOL
- WEAPON_APPISTOL
- WEAPON_PISTOL50
- WEAPON_SNSPISTOL
- WEAPON_HEAVYPISTOL
- WEAPON_VINTAGEPISTOL
- WEAPON_MARKSMANPISTOL
- WEAPON_REVOLVER
- WEAPON_DOUBLEACTION
- WEAPON_REVOLVER_MK2
- WEAPON_SNSPISTOL_MK2
- WEAPON_PISTOL_MK2
- WEAPON_RAYPISTOL
- WEAPON_CERAMICPISTOL
- WEAPON_STUNGUN_MP
- WEAPON_FLAREGUN
- WEAPON_NAVYREVOLVER
- WEAPON_GADGETPISTOL
- WEAPON_PISTOLXM3
• 载具和载具武器
- VEHICLE_WEAPON_PLAYER_BUZZARD
- VEHICLE_WEAPON_PLAYER_LAZER
- VEHICLE_WEAPON_RADAR
- VEHICLE_WEAPON_SEARCHLIGHT
- VEHICLE_WEAPON_SPACE_ROCKET
- VEHICLE_WEAPON_TANK
- WEAPON_PASSENGER_ROCKET
- WEAPON_VEHICLE_ROCKET
- VEHICLE_WEAPON_PLAYER_BULLET
- VEHICLE_WEAPON_ENEMY_LASER
- VEHICLE_WEAPON_PLAYER_HUNTER
- VEHICLE_WEAPON_PLAYER_LASER
- VEHICLE_WEAPON_ROTORS
- WEAPON_RAMMED_BY_CAR
- WEAPON_RUN_OVER_BY_CAR
- VEHICLE_WEAPON_TURRET_TECHNICAL
- VEHICLE_WEAPON_TURRET_INSURGENT
- VEHICLE_WEAPON_PLAYER_SAVAGE
- VEHICLE_WEAPON_NOSE_TURRET_VALKYRIE
- VEHICLE_WEAPON_TURRET_VALKYRIE
- VEHICLE_WEAPON_TURRET_LIMO
- VEHICLE_WEAPON_CANNON_BLAZER
- VEHICLE_WEAPON_RUINER_BULLET
- VEHICLE_WEAPON_RUINER_ROCKET
- VEHICLE_WEAPON_TURRET_BOXVILLE
- VEHICLE_WEAPON_APC_CANNON
- VEHICLE_WEAPON_APC_MISSILE
- VEHICLE_WEAPON_APC_MG
- VEHICLE_WEAPON_ARDENT_MG
- VEHICLE_WEAPON_DUNE_MG
- VEHICLE_WEAPON_DUNE_GRENADELAUNCHER
- VEHICLE_WEAPON_DUNE_MINIGUN
- VEHICLE_WEAPON_HALFTRACK_DUALMG
- VEHICLE_WEAPON_HALFTRACK_QUADMG
- VEHICLE_WEAPON_INSURGENT_MINIGUN
- VEHICLE_WEAPON_NIGHTSHARK_MG
- VEHICLE_WEAPON_OPPRESSOR_MG
- VEHICLE_WEAPON_OPPRESSOR_MISSILE
- VEHICLE_WEAPON_TAMPA_MISSILE
- VEHICLE_WEAPON_TAMPA_MORTAR
- VEHICLE_WEAPON_TAMPA_FIXEDMINIGUN
- VEHICLE_WEAPON_TAMPA_DUALMINIGUN
- VEHICLE_WEAPON_TECHNICAL_MINIGUN
- VEHICLE_WEAPON_TRAILER_QUADMG
- VEHICLE_WEAPON_TRAILER_MISSILE
- VEHICLE_WEAPON_TRAILER_DUALAA
- VEHICLE_WEAPON_MINE
- VEHICLE_WEAPON_MOBILEOPS_CANNON
- VEHICLE_WEAPON_BOMBUSHKA_DUALMG
- VEHICLE_WEAPON_BOMBUSHKA_CANNON
- VEHICLE_WEAPON_DOGFIGHTER_MG
- VEHICLE_WEAPON_DOGFIGHTER_MISSILE
- VEHICLE_WEAPON_HAVOK_MINIGUN
- VEHICLE_WEAPON_HUNTER_MG
- VEHICLE_WEAPON_HUNTER_MISSILE
- VEHICLE_WEAPON_HUNTER_CANNON
- VEHICLE_WEAPON_HUNTER_BARRAGE
- VEHICLE_WEAPON_ROGUE_MG
- VEHICLE_WEAPON_ROGUE_CANNON
- VEHICLE_WEAPON_ROGUE_MISSILE
- VEHICLE_WEAPON_MICROLIGHT_MG
- VEHICLE_WEAPON_MOGUL_NOSE
- VEHICLE_WEAPON_MOGUL_DUALNOSE
- VEHICLE_WEAPON_MOGUL_TURRET
- VEHICLE_WEAPON_MOGUL_DUALTURRET
- VEHICLE_WEAPON_SEABREEZE_MG
- VEHICLE_WEAPON_TULA_NOSEMG
- VEHICLE_WEAPON_TULA_MG
- VEHICLE_WEAPON_TULA_DUALMG
- VEHICLE_WEAPON_TULA_MINIGUN
- VEHICLE_WEAPON_VIGILANTE_MG
- VEHICLE_WEAPON_VIGILANTE_MISSILE
- VEHICLE_WEAPON_BOMB
- VEHICLE_WEAPON_BOMB_CLUSTER
- VEHICLE_WEAPON_BOMB_GAS
- VEHICLE_WEAPON_BOMB_INCENDIARY
- VEHICLE_WEAPON_AKULA_TURRET_SINGLE
- VEHICLE_WEAPON_AKULA_MISSILE
- VEHICLE_WEAPON_AKULA_TURRET_DUAL
- VEHICLE_WEAPON_AKULA_MINIGUN
- VEHICLE_WEAPON_AKULA_BARRAGE
- VEHICLE_WEAPON_CHERNO_MISSILE
- VEHICLE_WEAPON_COMET_MG
- VEHICLE_WEAPON_DELUXO_MG
- VEHICLE_WEAPON_DELUXO_MISSILE
- VEHICLE_WEAPON_KHANJALI_CANNON
- VEHICLE_WEAPON_KHANJALI_CANNON_HEAVY
- VEHICLE_WEAPON_KHANJALI_MG
- VEHICLE_WEAPON_KHANJALI_GL
- VEHICLE_WEAPON_REVOLTER_MG
- VEHICLE_WEAPON_SAVESTRA_MG
- VEHICLE_WEAPON_SUBCAR_MG
- VEHICLE_WEAPON_SUBCAR_MISSILE
- VEHICLE_WEAPON_SUBCAR_TORPEDO
- VEHICLE_WEAPON_THRUSTER_MG
- VEHICLE_WEAPON_THRUSTER_MISSILE
- VEHICLE_WEAPON_VISERIS_MG
- VEHICLE_WEAPON_VOLATOL_DUALMG
- VEHICLE_WEAPON_AVENGER_CANNON
- VEHICLE_WEAPON_BOMB_STANDARD_WIDE
- VEHICLE_WEAPON_MENACER_MG
- VEHICLE_WEAPON_MULE4_MG
- VEHICLE_WEAPON_MULE4_MISSILE
- VEHICLE_WEAPON_MULE4_TURRET_GL
- VEHICLE_WEAPON_OPPRESSOR2_MG
- VEHICLE_WEAPON_OPPRESSOR2_CANNON
- VEHICLE_WEAPON_OPPRESSOR2_MISSILE
- VEHICLE_WEAPON_POUNDER2_MINI
- VEHICLE_WEAPON_POUNDER2_MISSILE
- VEHICLE_WEAPON_POUNDER2_BARRAGE
- VEHICLE_WEAPON_SCRAMJET_MG
- VEHICLE_WEAPON_SCRAMJET_MISSILE
- VEHICLE_WEAPON_SPEEDO4_MG
- VEHICLE_WEAPON_SPEEDO4_TURRET_MG
- VEHICLE_WEAPON_SPEEDO4_TURRET_MINI
- VEHICLE_WEAPON_STRIKEFORCE_CANNON
- VEHICLE_WEAPON_STRIKEFORCE_BARRAGE
- VEHICLE_WEAPON_STRIKEFORCE_MISSILE
- VEHICLE_WEAPON_HACKER_MISSILE
- VEHICLE_WEAPON_HACKER_MISSILE_HOMING
- VEHICLE_WEAPON_MORTAR_KINETIC
- VEHICLE_WEAPON_SCARAB_50CAL
- VEHICLE_WEAPON_SCARAB2_50CAL_LASER
- VEHICLE_WEAPON_BRUISER_50CAL
- VEHICLE_WEAPON_BRUISER2_50CAL_LASER
- VEHICLE_WEAPON_ISSI4_50CAL
- VEHICLE_WEAPON_ISSI5_50CAL_LASER
- VEHICLE_WEAPON_MORTAR_EXPLOSIVE
- VEHICLE_WEAPON_DEATHBIKE_DUALMINIGUN
- VEHICLE_WEAPON_DEATHBIKE2_MINIGUN_LASER
- VEHICLE_WEAPON_IMPERATOR_50CAL
- VEHICLE_WEAPON_IMPERATOR2_50CAL_LASER
- VEHICLE_WEAPON_DOMINATOR4_50CAL
- VEHICLE_WEAPON_DOMINATOR5_50CAL_LASER
- VEHICLE_WEAPON_FLAMETHROWER
- VEHICLE_WEAPON_FLAMETHROWER_SCIFI
- VEHICLE_WEAPON_ZR380_50CAL
- VEHICLE_WEAPON_ZR3802_50CAL_LASER
- VEHICLE_WEAPON_SLAMVAN4_50CAL
- VEHICLE_WEAPON_SLAMVAN5_50CAL_LASER
- VEHICLE_WEAPON_MONSTER3_GLKIN
- VEHICLE_WEAPON_IMPALER2_50CAL
- VEHICLE_WEAPON_IMPALER3_50CAL_LASER
- VEHICLE_WEAPON_BRUTUS_50CAL
- VEHICLE_WEAPON_BRUTUS2_50CAL_LASER
- VEHICLE_WEAPON_MINE_KINETIC
- VEHICLE_WEAPON_MINE_EMP
- VEHICLE_WEAPON_MINE_SPIKE
- VEHICLE_WEAPON_MINE_SLICK
- VEHICLE_WEAPON_MINE_TAR
- VEHICLE_WEAPON_MINE_KINETIC_RC
- VEHICLE_WEAPON_MINE_EMP_RC
- VEHICLE_WEAPON_MINE_SPIKE_RC
- VEHICLE_WEAPON_MINE_SLICK_RC
- VEHICLE_WEAPON_MINE_TAR_RC
- VEHICLE_WEAPON_TORPEDO
- -1443982089(暂不清楚这是什么武器)
- -1578596338(暂不清楚这是什么武器)
• 投掷武器
- WEAPON_MOLOTOV
- WEAPON_SMOKEGRENADE
- WEAPON_GRENADE
- WEAPON_STICKYBOMB
- WEAPON_PIPEBOMB
- WEAPON_PROXMINE
• 徒手和近战武器
- WEAPON_UNARMED
- WEAPON_KNIFE
- WEAPON_BAT
- WEAPON_NIGHTSTICK
- WEAPON_HAMMER
- WEAPON_GOLFCLUB
- WEAPON_CROWBAR
- WEAPON_BOTTLE
- WEAPON_DAGGER
- WEAPON_KNUCKLE
- WEAPON_FLASHLIGHT
- WEAPON_MACHETE
- WEAPON_SWITCHBLADE
- WEAPON_BATTLEAXE
- WEAPON_POOLCUE
- WEAPON_WRENCH
- WEAPON_STONE_HATCHET
- WEAPON_HATCHET
- WEAPON_CANDYCANE
• 爆炸
- WEAPON_EXPLOSION
• 火烧
- WEAPON_FIRE
其中,手枪包括了手枪栏的所有武器,除了骇入设备和线下版本的电击枪。投掷武器包括手榴弹、黏弹、感应地雷、土制炸弹、催泪瓦斯、汽油弹,不包括雪球。载具和载具武器包括撞击和碾压伤害,也包括大多数正常流程、正常玩法会用到的载具的武器(例如可汗贾利、推进者、复仇者、义警)。但这份白名单并没有包括所有载具武器,特别是没有包括巴拉杰上的任何武器!徒手以及所有近战武器均在白名单中。
前面说到,失败的判定标准是“对实体造成伤害”。所以理论上以下事情都是可以做的:① 掏出白名单之外的武器。② 使用白名单之外的武器射击天空、水体、道路、建筑乃至所有不会受到伤害的实体。当然,显然不建议这么做。
1.68 赃车店版本的更新说明
https://support.rockstargames.com/zh/articles/23999650827411 中提到一项修复:已修复导致玩家仅使用手枪完成困难难度赌场任务,而无法完成相关职业进度挑战的问题。经过比对,可以发现 1.68 版本的白名单新增了火烧伤害 WEAPON_FIRE,除此之外与 1.67 雇佣兵版本无差别。
总之,该挑战的真正要求是:仅使用手枪和载具和投掷武器和徒手和近战武器完成任务,引发爆炸和火焰也没有关系。大多数载具武器都可以用,但也不是全部,特别是巴拉杰上的武器不可以用。