LoginId:172d4f1d4bd90575a95433907bbf80f3
EpicAccountId:bd77ea097d6141a68c0f97ab2854e45c
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000036
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()
EpicAccountId:bd77ea097d6141a68c0f97ab2854e45c
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000036
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesBuffer::GetPos()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::SetCount()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
Frostpunk2_Win64_Shipping!AK::WriteBytesCount::Count()
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()
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